![]() ![]() ![]() There are only Two Types of Mercenaries: Tavern Mercenaries (which come as Marksmen, Musketeers, Pikemen, Halberdiers, Horsemen, and Light Cavalry) and National Mercenaries (found at mercenary camps, which replace the training camps). Tavern Mercenaries do not promote and are expensive, but they are halfway between a regular national army equivalent (i.e. a Mercenary Musketeer) and its Veteran form. They are generally reliable but stunningly unexceptional. In contrast, National Mercenaries are unique in that they have Four promotion stages (Recruit, Experienced, Veteran and Elite), and you can choose their equipment. National Mercenaries can only be obtained at about 35 of each type at a time, and they start out with poor weapons, armor and equipment. However, for a fee, you can alter their equipment at a mercenary camp, which increases their cost but improves surivability. Once you have the money to sustain these guys, the National Mercenaries should be the bread and butter unit of your kingdom. There are national mercenaries for each kingdom, and each provides a selection of equipment that reflects their nation. #Mount and blade with fire and sword troop tree plus#.
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